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Advanced [show]


Chad Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears red trousers with black and blue striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. His hair is short and white. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He got away from his former life and has fallen to alcoholism.

Motivation: Many goblins want him driven away; and he wants to get laid

Flaws: Addict. Bonds: Enemies, Has a crush, Rich, Immigrant. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Chad Atherton, Male Human Cleric 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)12 (+1) 8 (-1)16 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Guy Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries longbows. His chestnut hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Guy Myerscough, Male Human Expert 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)7 (-2) 11 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Deep blue spinel (200 gp). Azurite (13 gp). Blue star sapphire (500 gp).


Social Check DCs


Alex Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His black hair is knotted and matted. His eyes are likewise brown.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist, Joker. Flaws: Antagonistic. Bonds: Poor. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

Alex Coombs, Male Human Ranger 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 8 (-1)15 (+2) 13 (+1)15 (+2)
Skills Athletics +5, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp.


Social Check DCs


Aldous Axton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His brown hair is thinning but still full. His gray unseeing eyes seem to look past you.

Personality: Aldous wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the north, but his parents moved at a very young age to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north; and he is wracked by social anxiety

Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Immigrant. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Aldous Axton, Male Human Commoner 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)6 (-2) 8 (-1)17 (+3)
Skills Perception +1, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Randal Haley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has several tiny aquamarine earrings on each ear.

Personality: Calm and collected, he is a well trained Servant. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Servant and occasionally as a mercenary.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Flaws: Insane, Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Randal Haley, Male Human Wizard 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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