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NPC Generator

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Advanced [show]


Anselm Everly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. His chestnut hair is braided into rings. His eyes are a pleasant brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.

History: Born in the south his family was never financially stable. After coming to the age of reason, Anselm took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Everly, Male Human Commoner 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 7 (-2)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. White pearl (120 gp). Amber (120 gp).


Social Check DCs


Manfred Atterton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is wearing a long, grey, dusty cloak. His red hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.

History: Gifted from a young age, Manfred studied abroad. His parents enrolled him in a Bard school at a young age so that he could practice his druidic talents. He hasn't been sleeping well lately.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Extrovert, Professionalism, Gifted. Flaws: Insomniac. Bonds: Adventurer. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Atterton, Male Human Bard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 10 (+0)15 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp. Violet garnet (700 gp). Red garnet (110 gp). Eye agate (4 gp).


Social Check DCs


Cory Colby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears baggy green pantaloons and a brown scarf. His blonde hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cory took refuge in the old dungeon and found the beat up flail and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Cory Colby, Male Human Expert 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Everard Hayes, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. He has wavy chestnut hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Everard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He works hard and plays hard.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Artistic. Flaws: Hedonist. Bonds: Immigrant, Attractive. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Everard Hayes, Male Human Commoner 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 40 pp. Freshwater pearl (8 gp). Red-brown spinel (60 gp). Azurite (8 gp).


Social Check DCs


Simon Wheatley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. He has wavy blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to have a good time and be beloved; and wants to raise his children well

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Simon Wheatley, Male Human Rogue 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Medicine +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs

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