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NPC Generator

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Advanced [show]


Anselm Wade, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. He has styled his red hair well, parting it to the left. His eyes are likewise violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Wade, Male Human Bard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 26000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Alex Deighton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is a Slaad in disguise. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Alex Deighton, Male Human Warrior 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)15 (+2) 6 (-2)11 (+0)
Skills Intimidation +2
Senses Passive Perception 8
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Hubert Shelley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears brown leather gloves, a brown jacket, and tight pants, he is not a threatening figure. His long brown hair reaches down to his waist. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hubert took refuge in the large cave and found the beat up crossbow and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Nature, Enemies. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Hubert Shelley, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Richard Wellington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. His black hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Bonds: Adventurer, Religious, Enemies. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Richard Wellington, Male Human Warrior 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 70000 cp. 1 Minor magic item.


Social Check DCs


Everard Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish chestnut hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: Everard was born with his father's beautiful face. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Attractive, Rich. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Everard Sutherland, Male Human Monk 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)15 (+2) 18 (+4)16 (+3)
Skills Arcana +4, Stealth +6
Senses Passive Perception 14
Languages Common, Gnoll, Aquan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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