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Thomas Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Glassblower. He takes great joy in being the best Glassblower in town.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He struck the Glassblower job and began his own company from there.

Motivation: Money/treasure.

Flaws: Ugly, Mundane. Bonds: Rich, Immigrant, Job, Slave. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Thomas Windsor, Male Human Rogue 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 15 (+2)8 (-1)
Skills Athletics +2, History +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 500 gp. Blue quartz (11 gp). Tiger eye turquoise (11 gp). Aquamarine (400 gp).


Social Check DCs


Balimaar Altham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue shirt with thin yellow vertical stripes and brown pants. He wears his hair in dreadlocks. His skin is flawless and his blue eyes scan people very quickly.

Personality: Eccentric and domineering, Balimaar will drive conversation. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Extrovert. Bonds: Immigrant, Attractive, Has a crush, Religious. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Balimaar Altham, Male Human Warrior 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Alexandre Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a yellow scarf. He is portly but not overly obese. He keeps his golden hair in a flapper bob. This brown eyed easterner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east to a Glassblower, Alexandre learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to raise his children well; and to unite with his sister

Flaws: Mundane. Bonds: Attractive, Religious, Job, Family. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Alexandre Marlowe, Male Human Adept 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


John Gracey, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears rags and sports a simple walking cane. He wears his white hair up in a very large beehive style do. His eyes are green and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son.

Ideals: Joker. Flaws: Ugly, Hedonist, Disease. Bonds: Poor. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

John Gracey, Male Human Aristocrat 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Aquamarine (300 gp). Eye agate (14 gp).


Social Check DCs


Lewis Hadley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He usually wears his brown robe and has his warhammer always slung over his shoulder. His red hair is unkempt and raggedy. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lewis is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Glassblower soon after.

Motivation: Expand his business; and doesn't want to be a glassblower and was forced into it by his family

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Lewis Hadley, Male Human Warrior 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs

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