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NPC Generator

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Advanced [show]


Richard Altham, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He wears a deerstalker hat to hide his balding. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Richard was born in the north. At a young age he loved to build and create. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: Marry his sister to traveling adventurers.

Ideals: Persistence. Flaws: Racist, Antagonistic. Bonds: Family. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Richard Altham, Male Human Warrior 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 50 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 10 (+0)7 (-2)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 27000 sp. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Geoffrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. His head has been shaved. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Disease. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Geoffrey Winterbourne, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Moonstone (50 gp). Banded agate (4 gp). Chalcedony (50 gp). Violet garnet (700 gp).


Social Check DCs


Manfred Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is blue, and he wears a heavy pastel leather apron most of the time. His hair is golden and curly. His eyes, though not visible through his cowl, are brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Mortician business at a young age. His druidic abilities were realized during a raid on his village. He became a Mortician soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a shipwright again

Ideals: Gifted. Flaws: Selfish, Racist. Bonds: Job, Debt. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Manfred Atterton, Male Human Commoner 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Clerebold Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with white stripes complete with hood. He has a moderate pudge and is not very fit. His head has been shaved. His eyes are green and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Like his mother and his sister before him, after school he went straight into learning to become a Mercenary. He has set out to sabotage the competition.

Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Clerebold Brandon, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Theodoric Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His red hair is lengthy. His eyes are likewise green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Religious, Mentor. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Theodoric Wakefield, Male Human Monk 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 16 (+3)12 (+1) 10 (+0)11 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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