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Advanced [show]


Roland Blyth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long silver hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.

History: Born in the south to a Navigator, Roland learned a great deal about his father's area of expertise. He has had some formal poetry training, and achieved minor success. He has taken up work as a Navigator and fed both sides of the war false information with the goal of increasing casualties.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Joker, Artistic. Flaws: PTSD. Bonds: Attractive, Job, Family. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Roland Blyth, Male Human Barbarian 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 17 (+3)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Manfred Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, green, dusty cloak. His hair is always cut to a buzz. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small plains village. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature, Job. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Manfred Sydney, Male Human Bard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)9 (-1) 12 (+1)9 (-1)
Skills Investigation +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs


Thomas Shipley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy auburn hair. His thin eyebrows rest above his beady green eyes.

Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.

History: He was born in the west, but his parents moved at a very young age to the east. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Insane. Bonds: Immigrant, Adventurer, Religious. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Thomas Shipley, Male Human Barbarian 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +1, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Adelard Trowbridge, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, green cloak. His black hair is lengthy. His brown unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Adelard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by orcs. Adelard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Revenge; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Enemies, Poor, Adventurer. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Adelard Trowbridge, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 90 pp. 1 Masterwork Musical instrument. 1 Good lock. 1 Hourglass.


Social Check DCs


Hugh Brandon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a white shirt with thin violet vertical stripes and blue pants. His white hair is thinning but still full. His eyes, though not visible through his cowl, are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's attracted to the PC; and to be a ploughman again

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Immigrant, Has a crush. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Hugh Brandon, Male Human Aristocrat 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp. Red garnet (40 gp). Moss agate (11 gp). 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs

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