Anthony Colby, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. His hair is long and auburn with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His eyes are gray and catlike.
Personality: Anthony speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Impeccable, Artistic, Persistence. Bonds: Religious. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp. Rock crystal (30 gp). Chrysoberyl (40 gp). Chrysoberyl (40 gp). Moss agate (4 gp). 1 Minor magic item.
Roger Yardley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears light armors faded through time and improper care. His right leg appears badly burned and disfigured. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes and a green hat with a violet feather.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Roger is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He got into the Adventurer business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Doesn't want to be a Adventurer and was forced into it by his family.
Bonds: Job, Family, Attractive. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. Chrysoprase (20 gp). Star rose quartz (20 gp). Alexandrite (900 gp). Lapis lazuli (4 gp).
Heward Blyth, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is silver. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.
History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Someone believes him a fraud; and he wants revenge against illithids
Ideals: Philantrophist, Gifted, Justice. Bonds: Poor, Enemies. Occupation: Assassin
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Gilbert Sharps, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His head has been shaved. His gray eyes are passionate and lively.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the north. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Further expansion of business; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Immigrant. Occupation: Herbalist
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Wymar Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.
History: Born in the east to a Carter, Wymar learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 11 years.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Bonds: Job, Rich. Occupation: Carter
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Terran, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
