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NPC Generator

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Advanced [show]


Cory Shelly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long auburn hair is drawn into a two foot long braid. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Cory was born in the south. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved.

Ideals: Opinionated, Optimist, Persistence. Flaws: Addict. Bonds: Rich. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Cory Shelly, Male Human Expert 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Eye agate (7 gp). Red garnet (110 gp). Azurite (7 gp).


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, blue, dusty cloak, and a wedding ring on his left hand. His long silver hair is drawn into a two foot long braid. His blue eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic, Disease. Bonds: In love, Nature, Mentor, Job. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Bertram Mitchell, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Silver chalice with lapis lazuli gems (170 gp). Silver ewer (60 gp).


Social Check DCs


Roger Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His brown hair is knotted and matted. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Attractive, Family. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Gracey, Male Human Paladin 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 15 (+2)7 (-2)
Skills Animal Handling +4, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Anthony Warwick, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears bulky green painted plate armor, marred by chocolates. His blonde hair is knotted and matted. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Locksmith business at a young age. His family was turned out during the war. He and his family wandered south to less war torn lands. He has achieved small success as a Locksmith.

Motivation: Expand his business.

Flaws: Ugly, Insomniac, Fearful, PTSD. Bonds: Job. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Anthony Warwick, Male Human Druid 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 5000 sp.


Social Check DCs


Adam Bradley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a blue and tan handkerchief worn on his right side. His tied-back hair is blonde. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. In the meantime he has taken over work as a Body Guard and occasionally as a mercenary.

Motivation: Human compassion; and he's looking for his big break

Ideals: Gifted. Flaws: Cynical, Racist. Bonds: Adventurer, Job. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Adam Bradley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: Jet (150 gp). 1 Masterwork Common Melee.


Social Check DCs

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