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NPC Generator

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Advanced [show]


Alex Hayes, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Flaws: Greedy, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Alex Hayes, Male Human Barbarian 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 16000 cp. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.


Social Check DCs


Shane Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, yellow cloak. His hair is long and golden with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a xeno-phobe, disliking non-Humans.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent father; and a strong sense of loyalty to human people

Ideals: Impeccable, Justice. Flaws: Racist. Bonds: Attractive, Immigrant, Family. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Shane Dalton, Male Human Commoner 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Silver comb with moonstones (700 gp). A small bag of saffron. (60 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs


Arnold Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. With bright black hair and a scraggly beard. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Arnold was born the youngest of three triplets. From there he went from mercenary job to mercenary job. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Impulsive. Bonds: Attractive, Religious, Family, Adventurer. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Arnold Colby, Male Human Aristocrat 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Gilbert Kent, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Beggar, but he got bored and became a Jeweler. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and expand his business

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, In love. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Gilbert Kent, Male Human Warlock 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)12 (+1) 15 (+2)17 (+3)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 60000 cp.


Social Check DCs


Guy Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Guy studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and human compassion

Ideals: Gifted. Flaws: Insane, Antagonistic, Racist. Bonds: Nature. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Guy Soames, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills Athletics +5, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 500 sp. 8 Acid flasks. 1 Everburning torch. 1 Everburning torch.


Social Check DCs

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