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Advanced [show]


Tim Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. He has wavy golden hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the north, but his parents moved at a very young age to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to be a dilettante again

Flaws: Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Wentworth, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerard Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His hazel unseeing eyes seem to look past you.

Personality: This man loves music and to teach people music more than just about anything. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his music dream.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Gerard Ridley, Male Human Aristocrat 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 16 (+3)10 (+0)
Skills Animal Handling +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. Jade (110 gp). Sard (20 gp). Blue star sapphire (1300 gp). Violet garnet (1200 gp). Tiger eye turquoise (6 gp). Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Brent, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. His long chestnut hair is drawn into a two foot long braid. His eyes are brown and beady.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 3 years old his parents immigrated from the north. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Brent, Male Human Ranger 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 6
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)3 (-4) 11 (+0)19 (+4) 8 (-1)16 (+3)
Skills Arcana +7, Survival +2
Senses Passive Perception 9
Languages Common, Giant, Draconic, Terran, Halfling
Attacks Melee +4 / 2d4+1, Ranged -1 / 2d4-4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Old masterpiece painting (1000 gp).


Social Check DCs


Alex Brent, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His deerstalker hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: Sold as a small child to a slaver, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Ugly. Bonds: Guardian, Mentor, Adventurer, Rich. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Alex Brent, Male Human Cleric 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 14 (+2)7 (-2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. Iolite (60 gp). Jet (130 gp). Amethyst (130 gp).


Social Check DCs


Simon Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Map Maker uniform. His hair is chestnut and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Simon's father didn't care for him much, and the feeling was mutual. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Expand his business.

Flaws: Antagonistic. Bonds: Job, Attractive, Religious, Military. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Payton, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 17 (+3)9 (-1) 10 (+0)8 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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