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NPC Generator

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Advanced [show]


Bertram Halsey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. With bright silver hair and a scraggly beard. His gray eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: Born in the west to a Body Guard, Bertram learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Pacifist, Fighting. Bonds: Attractive, Job, Enemies. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Bertram Halsey, Male Human Adept 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 14 (+2)6 (-2)
Skills Arcana +4, Deception +0
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 2500 sp.


Social Check DCs


Theodoric Home, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit. His hair, while still mostly blonde, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Theodoric will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 6 years.

Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Gifted. Bonds: Has a crush, Adventurer, Job. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Theodoric Home, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ernest Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He wears his silver hair down. He has several tiny opal earrings on each ear.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ernest was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Religious, Slave. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Ernest Warwick, Male Human Cleric 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)6 (-2) 15 (+2)18 (+4)
Skills Insight +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp.


Social Check DCs


Adam Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars, and carries hammers. His white hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: Adam was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism, Gifted, Persistence. Flaws: Ugly. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Adam Graham, Male Human Warrior 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp. 1 Masterwork Artisan’s tools. 1 Spyglass. 1 Average lock.


Social Check DCs


Charles Trowbridge, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Scribe uniform. His hair is silver and curly. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. A gifted student he started as a Miller, but he got bored and became a Scribe. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

Charles Trowbridge, Male Human Rogue 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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