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NPC Generator

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Advanced [show]


Everard Remington, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and tends to wear a large pastel jacket. His right hand appears badly burned and disfigured. He keeps his silver hair in a pixie cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 11th year, his parents were killed by a dire rats raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life; and revenge

Ideals: Gifted, Persistence. Flaws: Depressed. Bonds: Attractive, Enemies. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Everard Remington, Male Human Aristocrat 10
Medium (6'3") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 77 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 1400 gp.


Social Check DCs


Alex Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He usually wears his brown robe and has his whip always slung over his shoulder. His whole body is exceptionally muscular. He keeps his silver hair in a pixie cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Human culture. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Shoemaker, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Racist, Fearful. Bonds: Immigrant, Job. Occupation: Carter

Voice: American accent

Attributes [hide]

Alex Hadleigh, Male Human Warrior 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Banded agate (6 gp). Carnelian (80 gp). Red garnet (120 gp). Sard (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Harrington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. This brown eyed northerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Brewer. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Rich, Attractive, Job. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Gerard Harrington, Male Human Commoner 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 33000 sp.


Social Check DCs


Gerard Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of lances on his belt, each one with a emerald on the hilt. His golden hair is unkempt and raggedy. His green eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Bentham, Male Human Expert 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alex Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. He carries with him a set of hand crossbows on his belt, each one with a aquamarine on the hilt. His white hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Alex was born with his mother's beautiful face. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: Expand his business; and to be a servant again

Ideals: Fighting. Bonds: Job, Family, Attractive. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Alex Garrick, Male Human Ranger 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 19 (+4)16 (+3)
Skills Arcana +5, Athletics +2
Senses Passive Perception 14
Languages Common, Orc, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 300 gp. Jade (40 gp). Azurite (10 gp). White opal (900 gp). Zircon (20 gp).


Social Check DCs

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