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NPC Generator

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Advanced [show]


Gilbert Tindall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky green painted plate armor. He has a small bristly mustache and wavy brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north to a Miller, Gilbert learned a great deal about his father's area of expertise. A gifted student he started as a Jeweler, but he got bored and became a Miller. He is searching for what he claims is his rightful reward.

Motivation: To be a Jeweler again.

Ideals: Impeccable. Bonds: Family, Job, Adventurer. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Gilbert Tindall, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)12 (+1) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. Brown-green garnet (80 gp). Jet (80 gp). 1 Half-Plate.


Social Check DCs


Manfred Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a brown and black handkerchief worn on his right side. His hair is black and curly. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is lazy, self-centered, vain, and jealous.

History: Manfred was raised in a hard working conservative environment. His childhood dream was to be a Animal Trainer, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by goblins. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His religion dominates his actions; and a deep hatred of goblins

Flaws: Hedonist, Selfish. Bonds: Job, Enemies, Religious. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Manfred Ashton, Male Human Adept 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of clubs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is auburn and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Actor business at a young age. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Family, Job, Immigrant. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Simon Wilberforce, Male Human Warrior 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)17 (+3) 10 (+0)15 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Branson, Male Human [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his ceremonial dagger. He has a slight overbite and is overall scrawny. His white hair is lengthy. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Chad was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and to be a miller again

Bonds: Attractive, Job, Poor, Adventurer. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Chad Branson, Male Human Cleric 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 1000 sp.


Social Check DCs


Gerard Hadley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses well, typically a more casual-formal manner. His tied-back hair is golden. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Human supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Gerard was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and human compassion

Ideals: Logical. Flaws: Racist, Shy. Bonds: Attractive, Military. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Hadley, Male Human Barbarian 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 56 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 20 pp. Old masterpiece painting (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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