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NPC Generator

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Advanced [show]


Simon Barton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is generally well dressed albeit a few years behind the times. His hair is short and black. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Simon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.

History: He was born at the edge of vast plains. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Bonds: Attractive, Nature. Occupation: Scribe

Voice: Stutters

Attributes [hide]

Simon Barton, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting tan shirt and pants. His chestnut hair is lengthy and is close to two feet long. He has gleaming, smiling hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and many orcs want him driven away

Flaws: Shy, PTSD, Antagonistic. Bonds: Religious, Enemies. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Altham, Male Human Warlock 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: Rose (60 gp).


Social Check DCs


Charles Hartford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. His right leg appears badly burned and disfigured. He has black hair. His violet eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Charles was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Logical. Bonds: Rich, Attractive, Immigrant. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Charles Hartford, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)12 (+1) 18 (+4)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp. Coral (140 gp). Red garnet (140 gp).


Social Check DCs


Kody Brent, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is braided into rings. His fierce blue eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Mercenary like his father before him.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Kody Brent, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Lapis lazuli (15 gp). 1 Disguise kit. 1 Crowbar. 1 Good lock.


Social Check DCs


John Darby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a green collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His hair is greying and his face has many wrinkles. This amber eyed westerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.

History: John was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Job, Rich. Occupation: Sage

Voice: Stutters

Attributes [hide]

John Darby, Male Human Warrior 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 6 (-2)14 (+2)
Skills Perception +1, Stealth +6
Senses Passive Perception 16
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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