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NPC Generator

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Advanced [show]


Kyle Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Kyle will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Blacksmith father left him crippled. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert, Logical. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Kyle Wallace, Male Human Expert 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 12 (+1)6 (-2)
Skills Religion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Norman Allerton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black tunic with white highlights, and long black pants that bunch up around his shoes. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling amber eyes.

Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Shoemaker, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Flaws: Antagonistic, Depressed. Bonds: Mentor, Poor, Adventurer. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Norman Allerton, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp. 1 Small steel mirror. 1 Superior lock.


Social Check DCs


Ernest Walcott, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He tends to wear a grey poncho over his likewise colored trousers and shirt. His auburn hair is matted, messy, and big. His violet eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of western immigrants he idolized his mother. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: To clean up the streets; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Ernest Walcott, Male Human Warrior 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. 1 Magnifying glass.


Social Check DCs


Hunter Trollope, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Body Guard. He wears his chestnut hair up in a very large beehive style do. His half smiles and violet eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Hunter was born on a far southern forest where he grew up under the tutelage of his father, an expert Body Guard. He now owns his own business.

Motivation: To protect his home; and he's repulsed by the pc

Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant, Job, Guardian. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Hunter Trollope, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 7 (-2)12 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Hugh Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. With a patchy silver beard and wild silver hair. He has several tiny ruby earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Philantrophist. Bonds: Rich, Religious. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Hugh Fidget, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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