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NPC Generator

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Advanced [show]


Nicholas Langley, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he wears just a white suit. He wears a deerstalker hat to cover his moderate length white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born in the north his family was never financially stable. In his 17th year, his parents were killed by a dire rats raid, leaving Nicholas alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 13 years.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Bonds: Job, Enemies, Poor, Adventurer. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Nicholas Langley, Male Human Warrior 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 8000 sp. Golden yellow topaz (300 gp). Deep green spinel (40 gp).


Social Check DCs


Guy Tickle, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and is pretty ugly. He keeps his long chestnut hair kept up in a rat tail. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Military, Rich, Nature. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Guy Tickle, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 11000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Westcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing white shirts, loose pants, and blazers most of the time. His moppish black hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast plains. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He is unsatisfied with his job.

Flaws: Insomniac, Hedonist. Bonds: Attractive, Job, Nature. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Guy Westcott, Male Human Warrior 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. Golden yellow topaz (700 gp). Smoky quartz (70 gp).


Social Check DCs


Odo Bradley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his right hand. He has a small bristly mustache and wavy silver hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Odo was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: He loathes his own lifestyle.

Flaws: Insane, Depressed. Bonds: In love, Attractive, Military. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Odo Bradley, Male Human Cleric 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 16 (+3)17 (+3)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 500 gp.


Social Check DCs


Gunter Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears blue painted combat armor at almost all times. He is bald on top and has large blonde tufts of hair around his ears. This brown eyed westerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gunter was born the youngest of three triplets. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Marry his brother to traveling adventurers.

Flaws: Ugly, Secretive. Bonds: Family, Rich. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Hamilton, Male Human Rogue 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Religion +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. A roughly beaten golden orb (60 gp). Silver comb with moonstones (800 gp). 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs

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