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Advanced [show]


Godfrey Stanton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered bow and tarnished scimitar as well. His hair is golden and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his mother was called into army service. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Godfrey's homeland. Godfrey decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Military, Immigrant. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Godfrey Stanton, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Roger Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He carries with him a set of spears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His gray eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off his debts.

Ideals: Fighting, Justice. Bonds: Attractive, Poor, Debt. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Roger Dalton, Male Human Adept 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)15 (+2) 14 (+2)13 (+1)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 600 gp.


Social Check DCs


Trym Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. His blonde hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Butcher, his mother struggled to pay the bills. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Attractive, Religious, Poor, Military. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Trym Emsworth, Male Human Bard 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)15 (+2) 7 (-2)18 (+4)
Skills Athletics +3
Senses Passive Perception 8
Languages Common, Orc, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Brandon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and typically wears tan cloth garments or leather armor. He has done his best to style his white hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Antagonistic, Lazy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Brandon, Male Human Paladin 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Trey Tewksbury, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is typically in his Herbalist uniform. He has a long chestnut beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trey's mother didn't care for him much, and the feeling was mutual. Recently the stress of being a Herbalist has made it difficult for him to sleep.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Job, Poor. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Trey Tewksbury, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Draconic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs

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