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NPC Generator

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Advanced [show]


Raymond Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a green poncho over his likewise colored trousers and shirt. His head has been shaved. His eyes are blue and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south, but his parents moved at a very young age to the east. Raymond was born on a far southern mountains where he grew up under the tutelage of his father, an expert Ruler. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To protect his home; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Guardian. Occupation: Ruler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Dayton, Male Human Sorcerer 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Charles Beverly, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears tan leather gloves, a tan jacket, and tight pants. His auburn hair is thinning but still full. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: The child of a Apothecary, who enjoyed hunting, Charles was taken on many hunting expeditions. A gifted student he started as a Apothecary, but he got bored and became a Shepherd. He has worked as a Shepherd like his father before him.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic, Extrovert, Professionalism. Bonds: Nature, Job. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Charles Beverly, Male Human Rogue 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 8 (-1)12 (+1)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gerard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Mason uniform. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 14 years.

Motivation: To be a Apothecary again.

Flaws: Antagonistic. Bonds: Job, Enemies, Religious, Mentor. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Gerard Cumberbatch, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)11 (+0) 14 (+2)6 (-2)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his sword ready. His white hair is singed and shortened. This amber eyed easterner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Healer, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Has a crush, Adventurer. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Miles Allerton, Male Human Adept 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Hunter Digby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Actor. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud; and obtaining odd cultural human artifacts is his passion

Flaws: Insane, Racist. Bonds: Religious, Enemies, Adventurer. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Hunter Digby, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp. Brown-green garnet (120 gp). Freshwater pearl (16 gp). Black pearl (500 gp).


Social Check DCs

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