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Advanced [show]


Ralf Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a long red beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his painting dream.

Motivation: To get a good night's sleep; and an old rival family wants him found

Ideals: Passionate, Artistic. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Ralf Hallewell, Male Human Warrior 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 17 (+3)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Rhodochrosite (11 gp). Jade (50 gp). Jet (50 gp). Sard (50 gp).


Social Check DCs


Alexandre Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with violet stripes complete with hood. He carries with him a set of glaives on his belt, each one with a jet on the hilt. He wears his hair in dreadlocks. His eyes are hazel and catlike.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. In his 17th year, his parents were killed by a dire rats raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Philantrophist. Bonds: Has a crush, Military, Enemies. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Alexandre Kent, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 8 (-1)6 (-2)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Ryland, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of nunchakus on his belt, each one with a opal on the hilt. His black hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Gerald Ryland, Male Human Paladin 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Chrysoprase (20 gp). Rhodochrosite (6 gp). Golden pearl (140 gp). 1 Minor magic item.


Social Check DCs


Frederick Mori, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey coat over a red low-cut shirt, and a top hat upon his head. He has dyed his greying red hair a little too much giving a sharp red color. His violet eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has achieved small success as a Map Maker.

Motivation: He's in love; and he is unsatisfied with his job

Ideals: Optimist, Extrovert. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Frederick Mori, Male Human Cleric 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)18 (+4) 15 (+2)10 (+0)
Skills Medicine +4, Religion +6
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Peter Badger, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a green costume with the symbols of death on his torso, and his gloved hand is found clutching a greatsword. His hair is brown and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Mundane, Greedy. Bonds: Slave, Job. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Peter Badger, Male Human Expert 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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