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Adam Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. His brown hair is thinning but still full. His amber eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. When Adam reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against drow; and many drow want him driven away

Ideals: Gifted. Flaws: Racist. Bonds: Military, Adventurer, Enemies. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Adam Kendall, Male Human Sorcerer 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 100 pp.


Social Check DCs


Theodoric Conway, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and he perpetually has his spear ready. His black hair is drawn into a tight pony tail with a cross scrunchie. This amber eyed easterner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Theodoric was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Guard. He has achieved small success as a Guard.

Motivation: To be a Bowyer again; and to find somewhere to settle down

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Theodoric Conway, Male Human Warrior 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 11 (+0)7 (-2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Anderton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a faded coat and loose pants complete with deerstalker hat. He has shaved his head bald. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 7 years old his parents immigrated from the east. His arcane abilities were realized during a raid on his village. He left for the east, certain he would find work there.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Anderton, Male Human Druid 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Stealth +1
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Superior lock. 1 Small steel mirror. 1 Masterwork Thieves’ tools. 1 Simple lock.


Social Check DCs


Drogo Rylan, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a well pressed and immaculate suit (or dress). His right leg appears badly burned and disfigured. His chestnut hair is greasy and uncared for. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Drogo hails from a village terrorized by illithids. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by illithids. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away; and revenge

Flaws: Ugly, Shy. Bonds: Enemies, Poor. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Drogo Rylan, Male Human Bard 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)12 (+1) 18 (+4)14 (+2)
Skills Nature +4, Perception +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp. Bloodstone (60 gp). Coral (50 gp). Tiger eye turquoise (10 gp). Golden pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Bradford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He carries with him a set of monstrous two handed axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his long white hair kept up in a rat tail. His hazel unseeing eyes seem to look past you.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Ruler, who enjoyed hunting, Drogo was taken on many hunting expeditions. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Gifted. Flaws: Disease. Bonds: Nature, Military. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Drogo Bradford, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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