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NPC Generator

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Advanced [show]


Wymar Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. He has wavy black hair. His eyes, though not visible through his cowl, are green.

Personality: He never swears and excessively uses polite adverbs when speaking. He feeds upon the attention of others.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Slave, Attractive, Poor, Adventurer. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Wymar Barlow, Male Human Bard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)5 (-3) 11 (+0)12 (+1)
Skills Arcana -1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3100 sp.


Social Check DCs


Aldous Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. This gray eyed easterner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east his family was never financially stable. He worked as a nervous Adventurer and found it very stressful. He has drifted from career to career and currently works as a Adventurer.

Motivation: Expand his business.

Flaws: Selfish. Bonds: Job, Poor. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Quinton, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 18 (+4)10 (+0)
Skills Medicine +6
Senses Passive Perception 14
Languages Common, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Iolite (40 gp). Violet garnet (500 gp). Jasper (40 gp).


Social Check DCs


Gerard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels that his past leaves him morally obligated to help; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: PTSD. Bonds: Attractive, Military, Poor. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Bradshaw, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 2000 sp. Brown-green garnet (160 gp). Iolite (30 gp). Brown-green garnet (160 gp). Aquamarine (1400 gp). 1 Minor magic item.


Social Check DCs


Justin Allerton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, wearing black shirts, loose pants, and blazers most of the time and is in decent physical shape. He wears his blonde hair up. His half smiles and violet eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the north. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Justin was born in the north. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: To prove his worth to the world; and obtaining odd cultural human artifacts is his passion

Ideals: Pacifist, Persistence. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Justin Allerton, Male Human Rogue 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Hematite (11 gp). Tiger eye turquoise (11 gp). White opal (1200 gp).


Social Check DCs


Charles Yorke, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a violet tunic with tan highlights, and long black pants that bunch up around his shoes, and is pretty ugly. He has a very tight haircut. He has gray eyes.

Personality: A skeptical and narcissistic man, Charles's first love is himself. His second love is also himself. He is able to fit into much smaller and tighter spaces than normal.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Cartwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful. Bonds: Family, Job. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Charles Yorke, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 16 (+3)17 (+3)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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