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Advanced [show]


Raymond Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Persistence. Flaws: Insomniac, Insane. Bonds: Religious. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Raymond Marlee, Male Human Commoner 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


John Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a faded coat and loose pants complete with Stetson hat. He has a hunchback. His hair is always cut to a buzz. His eyes are a pleasant violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Ugly, Disease, Depressed. Bonds: Military, Rich. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

John Kelsey, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)17 (+3) 10 (+0)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black cloak and cross-gartered grey stockings. His brown hair is heavily combed to the right. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Justice. Flaws: Shy, Antagonistic. Bonds: Slave. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Rolf Davenport, Male Human Paladin 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Tiger eye turquoise (5 gp).


Social Check DCs


William Stratford, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly blonde, has prominent grey streaks. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. William took refuge in the old dungeon and found the beat up spear and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Adventurer, Nature. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

William Stratford, Male Human Aristocrat 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. Silver pearl (150 gp). Violet garnet (200 gp). Zircon (30 gp). Freshwater pearl (15 gp). 1 Spyglass. 1 Superior lock. 1 Bullseye lantern.


Social Check DCs


Ralf Sharps, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of amethyst and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his chestnut hair. His green eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Attractive. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Ralf Sharps, Male Human Aristocrat 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Lapis lazuli (16 gp). Golden yellow topaz (1000 gp). Violet garnet (1000 gp). Sard (50 gp).


Social Check DCs

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