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Advanced [show]


Henry Bing, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He tends to wear a blue poncho over his likewise colored trousers and shirt. His blonde hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Military. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Henry Bing, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Banded mail. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Adelard Landon, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small desert village. Adelard was born on a far southern desert where he grew up under the tutelage of his father, an expert Shepherd. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Nature, Immigrant. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Adelard Landon, Male Human Expert 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Silver comb with moonstones (100 gp). 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


William Berkeley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a blue and violet robe with the hood down and is in decent physical shape. His hair is golden and very short. His eyes are blue and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: William was raised in a hard working conservative environment. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Impulsive, Fearful. Bonds: Job, Religious. Occupation: Bookbinder

Voice: Raspy

Attributes [hide]

William Berkeley, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)17 (+3) 14 (+2)9 (-1)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gilbert Hartford, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a green suit, tan shirt, and green tie. His red hair and beard is wavy and long. His eyes are likewise blue.

Personality: He has always had a great fascination with Human culture. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and human compassion

Flaws: Racist, Antagonistic. Bonds: Mentor, Rich, Nature. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Gilbert Hartford, Male Human Expert 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. Obsidian (7 gp).


Social Check DCs


Adelard Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. His silver hair is singed and shortened. This blue eyed northerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Fletcher. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Adventurer, Mentor. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Adelard Willoughby, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 5 (-3)15 (+2) 8 (-1)15 (+2)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 11000 sp. Tiger eye turquoise (10 gp). Freshwater pearl (10 gp). Amber (160 gp). Jet (160 gp). 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs

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