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NPC Generator

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Advanced [show]


Justin Tickle, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears an entirely white suit with grey socks and a vest with buckled shoes. With a patchy black beard and wild black hair. His gray eyes peer out from beneath his top white hat.

Personality: Justin wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Fighting. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Justin Tickle, Male Human Rogue 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 100 gp. Jasper (50 gp). Zircon (50 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Palomarez, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he is constantly adorned with expensive silk clothing, often dyed in bright violet and tan, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Insane. Bonds: Rich, Attractive, Mentor, Adventurer. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Trey Palomarez, Male Human Ranger 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 11 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)6 (-2) 8 (-1)9 (-1)
Skills Performance +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Wymar Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He is portly but not overly obese. His silver hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born in the east, but his parents moved at a very young age to the west. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Flaws: Ugly, Secretive. Bonds: Enemies, Immigrant. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Wymar Graeme, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Sard (50 gp). White pearl (120 gp). 1 Minor magic item.


Social Check DCs


Reynard Harlow, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is unkempt and raggedy. His green eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. He works hard and plays hard.

History: Reynard was raised in a hard working conservative environment. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Reynard's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Job. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Reynard Harlow, Male Human Ranger 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Springfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely white suit with blue socks and a vest with buckled shoes. His black hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Assassin business at a young age. He worked as a nervous Assassin and found it very stressful. Since then, he has sought to make the best of life.

Motivation: Further expansion of business.

Ideals: Athletic, Optimist. Flaws: Insane, Fearful. Bonds: Job. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Springfield, Male Human Barbarian 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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