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Anthony Holton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His black hair is kept up in a ponytail inside a wide-brimmed hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He receives visions of the future at random moments

History: He got into the Junk Dealer business at a young age. When Anthony reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Job, Military. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Anthony Holton, Male Human Cleric 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)8 (-1) 18 (+4)14 (+2)
Skills Deception +5, Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 100 gp. Jade (90 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


Ernest York, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. He sports a long silver beard, and similarly colored long hair. His eyes, though not visible through his cowl, are blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a great chef.

History: He was born several months after his father was called into army service. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted arcane powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Gifted. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest York, Male Human Rogue 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)16 (+3) 6 (-2)14 (+2)
Skills Deception +5, History +6
Senses Passive Perception 8
Languages Common, Giant, Abyssal, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. 2 Thunderstones. 2 Thunderstones. 3 Antitoxin.


Social Check DCs


Balimaar Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.

History: Born to a Farmer, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Gifted. Flaws: Sensitive, Antagonistic. Bonds: Attractive, Poor. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Balimaar Asheton, Male Human Wizard 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 600 gp. Rhodochrosite (9 gp). Malachite (9 gp).


Social Check DCs


Dustin Stapleton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long white hair is drawn into a two foot long braid. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Flaws: Addict, Impulsive, Secretive. Bonds: Rich, Attractive. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Dustin Stapleton, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. An abacus with copper, silver and gold markers (100 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Percival Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man typically wears blue cloth garments or leather armor. He has a penchant for wearing a ring with an oversized topaz on his left hand. His silver hair is long and unkept. He has a dull look in his violet eyes.

Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Fortune-teller in town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure.

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Percival Snowdon, Male Human Bard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 14 (+2)7 (-2)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs

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