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NPC Generator

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Advanced [show]


Gomory Dudley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light violet in addition to tight pants. His blonde hair is styled in orderly dreadlocks. His fierce gray eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the west. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: Human compassion; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Racist, Fearful. Bonds: Immigrant. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Gomory Dudley, Male Human Expert 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 1000 gp. Deep blue spinel (600 gp). Obsidian (5 gp). White pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Watson, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear black clothing when he does not wear armor. He wears his auburn hair down. His gray unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister.

Ideals: Gifted. Flaws: Ugly, Disease, Addict. Bonds: Family, Religious. Occupation: Bather

Voice: pre-pubescent

Attributes [hide]

Arnold Watson, Male Human Druid 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Raymond Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tan collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His white hair is drawn into a tight pony tail with a rose scrunchie. His fierce brown eyes like to dwell on things.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a necromancer, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Attractive, Enemies, Mentor, In love. Occupation: Bowyer

Voice: Low and grunting

Attributes [hide]

Raymond Brownrigg, Male Human Cleric 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: Just what you see.


Social Check DCs


Nicholas Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His brown hair is smooth and relatively long. His eyes are a pleasant brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting, Gifted. Flaws: Depressed. Bonds: Nature. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Nicholas Graeme, Male Human Warlock 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 11 (+0)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Trym Graham, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely red suit with green socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His silver hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and revenge

Flaws: Hedonist, Insane, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Trym Graham, Male Human Barbarian 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. A roughly beaten golden orb (100 gp). 1 Minor magic item.


Social Check DCs

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