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NPC Generator

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Advanced [show]


William Allerton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. He wears a wide-brimmed hat to hide his balding. His brown eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Ugly, Shy, Mundane. Bonds: Poor, Enemies. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

William Allerton, Male Human Expert 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. Silver comb with moonstones (700 gp). An abacus with copper, silver and gold markers (150 gp). Fire opal pendant on a fine gold chain (1900 gp).


Social Check DCs


Don Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and silver. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments

History: Gifted from a young age, Don studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Don Fawcett, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)11 (+0) 13 (+1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Patrick Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in white turtlenecks beneath a black coat with brown slacks. His auburn hair is cut short with large spiked bangs in the front. His eyes are amber and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of gnolls once and for all.

History: He got into the Locksmith business at a young age. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Flaws: Ugly, Shy, Fearful. Bonds: Enemies, Job. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Patrick Gentry, Male Human Wizard 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 4000 sp. Rhodochrosite (12 gp).


Social Check DCs


Conrad Langdon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears light armors faded through time and improper care. His golden hair, when down, is lengthy. He has several tiny amber earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Conrad was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Bonds: Rich, Family, Slave. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Langdon, Male Human Commoner 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 53 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)11 (+0) 18 (+4)13 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3

Possessions: 160 pp. Emerald (1200 gp). Bloodstone (50 gp). Chrysoprase (50 gp).


Social Check DCs


Shane Kimberly, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears blue painted combat armor at almost all times. His hair is cut close to his head. He has several tiny emerald earrings on each ear.

Personality: He dislikes all the random violence that takes place in the north. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Shane Kimberly, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Fire opal (800 gp).


Social Check DCs

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