Gerald Kelsey, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. His hair is cut close to his head. His half smiles and gray eyes are beguiling and draw you in.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted, Fighting. Bonds: Poor, Attractive, Adventurer. Occupation: Doctor
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.
Trey Braxton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He usually wears his yellow robe and has his greataxe always slung over his shoulder. He keeps his white hair in a pixie cut. His eyes are amber.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and to prove his worth to the world
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Miller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
Odo Fawcett, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is chestnut and curly. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in the south his family was never financially stable. He dropped out of school to support his sick mother, and resented it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To share knowledge with the world; and his relatives are trying to arrange a marriage
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Family, Poor. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 8000 sp. Red garnet (40 gp). Aquamarine (400 gp). Sard (80 gp).
Simon Westbrook, Male Human [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times. He wears a colorful flower in his brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.
History: Born in the east to a Navigator, Simon learned a great deal about his father's area of expertise. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2600 sp. Bloodstone (50 gp).
Solomon Emsworth, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He tends to wear a large black jacket. His white hair is still thick. This blue eyed easterner is not easily forgotten.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. His first spouse was a Sellsword, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by giants. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He's attracted to the PC.
Ideals: Optimist. Bonds: Attractive, Has a crush, Adventurer, Family, Enemies. Occupation: Layabout
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 5000 sp. Black pearl (700 gp). Tiger eye turquoise (4 gp). Jade (90 gp). Lapis lazuli (4 gp). 1 Darkwood Buckler.
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