Thomas Tattersall, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.
Motivation: Nothing but the best is good enough for him; and he is greedy
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Shepherd
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Jade (90 gp). Moss agate (15 gp).
Geoffrey Walpole, Male Human [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his ceremonial dagger always slung over his shoulder. His black hair is kept up in a ponytail inside a top hat. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic. Bonds: Attractive, Mentor, Slave. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 2d8-2, Ranged +1 / 2d8-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 110 pp. Fire opal pendant on a fine gold chain (1800 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.
Diggory Perry, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His blonde hair, when down, is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.
History: Diggory was born the youngest of three triplets. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge
Ideals: Fighting, Gifted. Bonds: Religious, Family, Enemies. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 44 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 6000 sp.
Don Chatham, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is greasy and uncared for. His eyes, though not visible through his cowl, are blue.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is afraid of women and trembles around them
History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the south
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1200 sp. 3 Thunderstones. 3 Thunderstones.
Trym Garfield, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a faded coat and loose pants complete with Stetson hat. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast island. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: He wants to meet his childhood hero.
Bonds: Attractive, Adventurer, Nature, Poor. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
Possessions: 1400 gp. Lapis lazuli (10 gp). Tiger eye turquoise (10 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item.
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