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NPC Generator

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Advanced [show]


Adam England, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a feathered hat to hide his balding. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast desert. He made a point of taking high paying jobs and getting most of it up front. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants revenge against dire rats; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Nature, In love, Enemies. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Adam England, Male Human Warrior 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 100 gp. Malachite (10 gp). Rose (80 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses in collared shirts and wears a proper scarf over his head. His moppish black hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Trym took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: Wants his loneliness to end; and human compassion

Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Immigrant. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Trym Hayhurst, Male Human Monk 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 300 gp. Blue sapphire (1600 gp). Coral (50 gp). Silver pearl (50 gp). Iolite (80 gp). 1 Minor magic item.


Social Check DCs


Cory Tindall, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. In his 14th year, his parents were killed by a gnolls raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Religious, Enemies, Adventurer. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Cory Tindall, Male Human Fighter 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 18 (+4)11 (+0)
Skills Athletics +4, Survival +7
Senses Passive Perception 14
Languages Common, Auran, Ignan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +7

Possessions: 1000 gp.


Social Check DCs


Miles Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his white hair. He has gray eyes and a red hat with a black feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Miles took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic, Gifted. Flaws: Sensitive. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Miles Sharps, Male Human Warrior 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Aquan, Ignan, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Roger Alston, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Adventurer does. His red hair is cut short. His blue eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: When he was but 6 years old his parents immigrated from the east. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and he's in love

Flaws: Shy. Bonds: Job, Has a crush, Immigrant, Adventurer. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Roger Alston, Male Human Warlock 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Zircon (80 gp). Banded agate (11 gp). Malachite (11 gp). Iolite (80 gp). 1 Minor magic item.


Social Check DCs

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