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NPC Generator

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Advanced [show]


Lance Thackeray, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. His long black hair is drawn into a two foot long braid. He has gleaming, smiling blue eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Lance was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To end his boredom; and find a way to reverse the transformation of his brother

Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Lance Thackeray, Male Human Aristocrat 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 5 (-3)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 5000 sp. Iolite (80 gp). 1 Minor magic item.


Social Check DCs


Nicholas Morton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He has a hunchback. His red hair is knotted and matted. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Tanner soon after.

Motivation: He has money and likes to spend it; and to be a seamstress again

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Nicholas Morton, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)15 (+2) 11 (+0)11 (+0)
Skills Athletics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Don Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. He has several tiny topaz earrings on each ear.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Fighting, Athletic, Philantrophist. Bonds: Rich, Attractive, Adventurer. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Graeme, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: White opal (1000 gp).


Social Check DCs


Henry Allerton, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he is dressed in an above average manner. He keeps his white hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He has worked as a Roofer like his mother before him.

Motivation: To find somewhere to settle down.

Flaws: Impulsive, Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Roofer

Voice: Farmer accent

Attributes [hide]

Henry Allerton, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 6 (-2)8 (-1) 9 (-1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2800 sp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Cloth of gold vestments (130 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Banded mail.


Social Check DCs


Gerard Ainsley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and to reunite with his absent father

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Rich, Job, Family. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Gerard Ainsley, Male Human Monk 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 6 (-2)15 (+2)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 200 gp.


Social Check DCs

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