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NPC Generator

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Advanced [show]


Alex Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a brown low-cut shirt, and a feathered hat upon his head. He carries with him a set of hand crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Military, Job. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Alex Spalding, Male Human Expert 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills History +5, Insight +6
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Charles Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His hair, while still mostly brown, has prominent grey streaks. His eyes are blue.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Charles Sherwood, Male Human Warrior 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Gerard Woods, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses well, wearing blue shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. He has done his best to style his white hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Gerard Woods, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)16 (+3) 17 (+3)9 (-1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Giant
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 50 pp. Chalcedony (70 gp). Black pearl (900 gp). Deep blue spinel (900 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His golden hair is cut short. His eyes are blue and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Roland was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Roland's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To protect his home; and money/treasure

Ideals: Persistence. Flaws: Mundane, Antagonistic. Bonds: Rich, Guardian. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Roland Garrick, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Coombs, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His brown hair is singed and shortened. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south to a Bowyer, Gerald learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Bowyer

Voice: Timid voice

Attributes [hide]

Gerald Coombs, Male Human Wizard 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)12 (+1) 16 (+3)12 (+1)
Skills Insight +6, Nature +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 50000 cp.


Social Check DCs

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