Theodoric Gentry, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is styled in orderly dreadlocks. His eyes are likewise violet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.
History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Pacifist, Athletic. Flaws: Shy. Bonds: Nature, Job. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 50 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Justin Kimberly, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. He has a tattooed face.
Personality: Calm and collected, he is a well trained Merchant. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Navigator, but he got bored and became a Merchant. He struck the Merchant job and began his own company from there.
Motivation: He feels kind of lost in life; and balancing his hectic life and new merchant responsibilities is difficult
Flaws: Ugly, Antagonistic, Depressed. Bonds: Job, Slave. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Silver pearl (70 gp).
Lewis Ashley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears pastel painted combat armor at almost all times, he is not a threatening figure. His chestnut hair is singed and shortened. He is baby faced.
Personality: Calm and collected, he is a well trained Carter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Carter business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Carter
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Deep blue spinel (500 gp). Black opal (700 gp).
Adelard Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of whips, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. With bright white hair and a scraggly beard. His eyes are violet and beady.
Personality: While he acts the brute, he is far gentler than he would appear. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Ploughman, his mother struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his brother to traveling adventurers.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 22 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 8 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
Possessions: 700 gp. Hematite (8 gp). White pearl (150 gp). Peridot (70 gp). 1 Masterwork Common Ranged Weapon.
Simon Byron, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his shortspear. He wears a top hat to cover his moderate length chestnut hair. His brown unseeing eyes seem to look past you.
Personality: Simon is depressed about a lot of things. He tends to be a nihilist. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a Architect, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He loathes his own lifestyle.
Flaws: Disease, Depressed. Bonds: Poor, Attractive. Occupation: Shepherd
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 62 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Banded agate (8 gp). Blue quartz (8 gp). Azurite (8 gp). Deep blue spinel (1400 gp).
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