Aldous Stapleton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He typically wears brown cloth garments or leather armor. His white hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Guard in town.
History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. His childhood dream was to be a Fletcher, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Bonds: Job, Poor, Adventurer. Occupation: Guard
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Alexandre Colby, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he very much looks the part of a Guard. He keeps his red hair in a pixie cut. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Alexandre was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He now owns his own business.
Motivation: Doesn't want to be a Guard and was forced into it by his family; and wants to open a new tavern
Flaws: Shy, Fearful. Bonds: Job, Family, Adventurer. Occupation: Guard
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Richard Berkeley, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized opal on his left hand. His brown hair is styled in orderly dreadlocks. His eyes are hazel and he is always smoking a pipe.
Personality: Richard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.
History: Richard was raised in a hard working conservative environment. In his 13th year, his parents were killed by a giants raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His religion dominates his actions; and he is unsatisfied with his job
Ideals: Impeccable. Bonds: Rich, Religious, Job, Enemies. Occupation: Marshal
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 55 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Beckwith, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. His fierce brown eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.
History: He was born to loving parents in a slum to the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hasn't been sleeping well lately.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Joker. Flaws: Insomniac, Depressed. Bonds: Attractive, Poor. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 30000 cp. 1 Minor magic item.
Peter Addington, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and he is unsatisfied with his job
Bonds: Attractive, Religious, Adventurer, Mentor, Job. Occupation: Shepherd
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item.
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