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Advanced [show]


Manfred Kenley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a blue collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His eyes are violet and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: To reunite with his old friends; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Slave. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Manfred Kenley, Male Human Monk 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)9 (-1) 13 (+1)7 (-2)
Skills Athletics +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +0

Possessions: 6000 sp.


Social Check DCs


Norman Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his bow. With a patchy golden beard and wild golden hair. His eyes, though not visible through his cowl, are brown.

Personality: He acts crazy and hedonistic. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gifted from a young age, Norman studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by illithids. Norman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Enemies. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Norman Tattersall, Male Human Druid 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Infernal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 18000 cp. 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Adelard Marley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean tan cloak covering his clean studded leather. His long golden hair is drawn into a two foot long braid. His eyes are brown and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: From birth he was tutored by a cruel and relentless mentor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Religious, Adventurer. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Adelard Marley, Male Human Expert 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)16 (+3) 10 (+0)16 (+3)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Dwarven, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Graeme, Male Human [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze, he is not a threatening figure. His brown hair is cut short with large spiked bangs in the front. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful slaver made him what he is. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 3 years.

Motivation: Regain custody of his daughter; and balancing his hectic life and new armorer responsibilities is difficult

Flaws: Insane. Bonds: Rich, Mentor, Job, Family. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Nicholas Graeme, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. 1 Darkwood Shield.


Social Check DCs


Adam Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He is muscular with a powerful set of arms. His chestnut hair is heavily combed to the left. His eyes are gray and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Herbalist profession.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: To be a Herbalist again; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious, Nature. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Adam Wheatley, Male Human Paladin 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs

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