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NPC Generator

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Advanced [show]


Theobald Law, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a glaive on his belt. He carries a battered whip and tarnished glaive as well. He keeps his chestnut hair in a flapper bob. His brown eyes dart from person to person.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Farmer, but he was a colossal failure. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Secretive, Disease. Bonds: Job, Rich. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Theobald Law, Male Human Barbarian 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


William Everly, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a faded coat and loose pants complete with wide-brimmed hat. His clothes are grease stained in places. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others.

Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

William Everly, Male Human Warrior 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Peter Lester, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His silver hair, when down, is lengthy. His green unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is afraid of women and trembles around them

History: He got into the Locksmith business at a young age. A gifted student he started as a Baker, but he got bored and became a Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic, Philantrophist. Flaws: Disease, Shy. Bonds: Job. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Peter Lester, Male Human Warrior 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)7 (-2)
Skills Insight +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 30 pp. 2 Smokesticks. 2 Smokesticks. 4 Thunderstones.


Social Check DCs


Kody Huckabee, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly golden, has prominent grey streaks. He has a dull look in his gray eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Kody's homeland. Kody decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist, Logical, Fighting. Bonds: Rich, Immigrant. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Kody Huckabee, Male Human Warrior 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 5 (-3)11 (+0)
Skills Intimidation +2, Survival -1
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item.


Social Check DCs


Bertram Walcott, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Barber uniform, and a wedding ring on his left hand. He keeps his brown hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He became a Barber soon after.

Motivation: He is unsatisfied with his job.

Bonds: Job, In love, Attractive, Slave, Nature. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Walcott, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 14000 cp.


Social Check DCs

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