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NPC Generator

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Advanced [show]


Arnold Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is braided into rings. His eyes are likewise green.

Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a slaver, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting, Gifted. Bonds: Poor, Mentor, Military. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Arnold Everly, Male Human Wizard 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 11 (+0)17 (+3)
Skills Intimidation +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 10000 cp. Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His red hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Blacksmith, his father struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Flaws: Shy, PTSD. Bonds: Attractive, Adventurer, Poor. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Theodoric Camden, Male Human Commoner 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 200 gp. Citrine (20 gp). Blue quartz (8 gp).


Social Check DCs


Theodoric Eastoft, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Job, Religious. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Theodoric Eastoft, Male Human Rogue 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)17 (+3) 17 (+3)16 (+3)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hubert Langdon, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with wide-brimmed hat. His head has been shaved. His amber eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Cynical, Insane, Hedonist. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hubert Langdon, Male Human Cleric 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 5000 sp.


Social Check DCs


Gunter Chester, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and sports black clothing, slightly heavier than average wear. His skin is also unnaturally pale. He has done his best to style his blonde hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gunter was born the youngest of three triplets. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Family. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Gunter Chester, Male Human Fighter 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 14 (+2)8 (-1)
Skills Performance +2, Survival +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp.


Social Check DCs

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