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Advanced [show]


Ralf Hayes, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His red hair is still thick. His hazel eyes dart from person to person.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered east to less war torn lands. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Flaws: Insane, PTSD. Bonds: Attractive, Rich, Job, Family. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Ralf Hayes, Male Human Monk 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 16 (+3)7 (-2)
Skills Animal Handling +6, History +6
Senses Passive Perception 13
Languages Common, Auran, Abyssal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Gold and topaz bottle stopper cork (500 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Charles Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems, and is pretty ugly. His hair is always cut to a buzz. He has gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Charles was born in the east. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Persistence, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Charles Eastaughffe, Male Human Paladin 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. 1 Masterwork manacles. 1 Magnifying glass. 1 Masterwork manacles. 1 Masterwork manacles.


Social Check DCs


Gerald Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Gerald took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Guardian. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Gerald Kensley, Male Human Cleric 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Just what you see.


Social Check DCs


Manfred Morton, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky black painted plate armor, and sports empty pouches on his belt. His long red hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Philantrophist. Flaws: Lazy. Bonds: Military, Immigrant, Family. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Manfred Morton, Male Human Wizard 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1000 gp. Chrysoprase (50 gp). Lapis lazuli (11 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Guy Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with small hat. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was always a brilliant, if unscrupulous mind. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants his loneliness to end.

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Has a crush, Adventurer. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Wallace, Male Human Adept 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 800 gp.


Social Check DCs

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