Alexandre Everly, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his black hair to look like a famous performer. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal singing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 9000 cp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Old masterpiece painting (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).
Dean Holton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. His red hair is thinning but still full. His eyes are amber and he is always smoking a pipe.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Dyer business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Optimist. Bonds: Attractive, Adventurer, Job, Nature. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1100 sp.
Balimaar Richie, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He tends to wear a large black jacket. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.
History: Balimaar was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Disciplined, Artistic, Justice. Bonds: Job. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 58 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Hubert Bradley, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has a black handlebar mustache and slicked back black hair. He wears large thick round spectacles.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and a deep hatred of brigands
Flaws: Ugly, Sensitive, Mundane, PTSD. Bonds: Poor, Enemies. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Peter Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his crossbow. He is physically well-built. His moppish brown hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Ideals: Entrepeneur. Flaws: Insane, Insomniac. Bonds: Slave. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 100 gp. Brown-green garnet (50 gp). Onyx (60 gp). Citrine (60 gp). Star ruby (1500 gp).
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