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Advanced [show]


Patrick Blankley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His amber eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: Patrick hails from a village terrorized by drow. A few years later when the south was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the east; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur, Pacifist. Flaws: Insane. Bonds: Enemies, Immigrant. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Patrick Blankley, Male Human Druid 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Simon Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear red clothing when he does not wear armor. He sports a long auburn beard, and similarly colored long hair. His eyes are brown and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Simon took refuge in the ruined castle and found the beat up longsword and armor he uses now. He's since become an addict/alcoholic.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Cynical, Addict. Bonds: Nature, Family. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Simon Wharton, Male Human Barbarian 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 48 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 10 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Gerard Morley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is renowned for his bright green suits and hats. He is tall, broad shouldered and powerfully built. His silver hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is mildly Human supremacist, though he does not identify as such. He is harsh and unforgiving.

History: He was raised in a mountains tribe. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A need for knowledge about a nearby landmark; and regain custody of his son

Flaws: Racist, Antagonistic. Bonds: Nature, Family, Adventurer. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Gerard Morley, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Anthony Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and blonde. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Anthony was born with his mother's beautiful face. In his 11th year, his parents were killed by a dire rats raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Anthony was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: To prove his worth to the world.

Flaws: Addict, Impulsive. Bonds: Attractive, Poor, Enemies. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Anthony Eastoft, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Ralf Marlee, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear grey tank tops with brown pants, and is pretty ugly. He has a brown handlebar mustache and slicked back brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. While studying, he fell in love. They married and had a daughter. He's since become an addict/alcoholic.

Motivation: Wishes to resurrect an old love.

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Rich, In love. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Marlee, Male Human Warrior 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 300 gp. Alexandrite (1300 gp). Eye agate (7 gp). Rich purple corundum (1000 gp). White opal (1000 gp).


Social Check DCs

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