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NPC Generator

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Advanced [show]


Kody Soames, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. With a patchy blonde beard and wild blonde hair. His fierce hazel eyes like to dwell on things.

Personality: Kody speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Kody studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and wants to work out more often

Ideals: Athletic, Impeccable, Justice, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Kody Soames, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Insight +6, Stealth +5
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Rylan, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he very much looks the part of a Marshal. He sports a long golden beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Ideals: Artistic. Bonds: Job, Attractive, Family, Nature. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Drogo Rylan, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adelard Richie, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing colorful clothing, dressed as a Apothecary. He is an epitome of beauty. His hair is chestnut and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Human culture. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is not mentally stable, and does not behave rationally; and he uses money and sex appeal to get what he needs

Ideals: Pacifist. Flaws: Racist, PTSD, Insane. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Adelard Richie, Male Human Sorcerer 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 50 pp. Gold dragon comb with red garnet eye (1000 gp). Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Percival Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear green tank tops with yellow pants. He is bald on top and has large auburn tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Percival Beverly, Male Human Monk 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp. Sardonyx (20 gp). Tiger eye turquoise (14 gp). Banded agate (14 gp).


Social Check DCs


Robert Morley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his white hair. This amber eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Robert was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Robert took refuge in the ruined castle and found the beat up halberd and armor he uses now. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Justice, Persistence, Athletic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Robert Morley, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp.


Social Check DCs

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