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NPC Generator

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Advanced [show]


Theodoric Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor, and he perpetually has his sai ready. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Theodoric took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.

Motivation: A deep hatred of orcs; and regain custody of his son

Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Family, Enemies. Occupation: Miller

Voice: Raspy

Attributes [hide]

Theodoric Eastaughffe, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Alex Carlisle, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. He has no hair. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful slaver made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Carlisle, Male Human Warlock 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 100 gp.


Social Check DCs


Drogo Westcott, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long silver beard with little hanging trinkets. He has hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal painting training, and achieved minor success. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Artistic. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Mayor

Voice: American accent

Attributes [hide]

Drogo Westcott, Male Human Aristocrat 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Athletics +6
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6

Possessions: 600 gp. Moss agate (6 gp).


Social Check DCs


Randal Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his white boots flare out at the collars. He carries with him a set of nunchakus on his belt, each one with a topaz on the hilt. He wears his white hair up in a very large beehive style do. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Sensitive, Secretive, Disease. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Randal Clinton, Male Human Barbarian 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Chad Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a blue poncho over his likewise colored trousers and shirt. His red hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Farmer. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Job, Rich. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Chad Dumph, Male Human Commoner 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 9 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)13 (+1) 13 (+1)17 (+3)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Alexandrite (1400 gp). Chalcedony (60 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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