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NPC Generator

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Advanced [show]


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze, and he perpetually has his bastard sword ready. He wears a deerstalker hat to cover his moderate length silver hair. His fierce blue eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He enjoys reading and quiet.

History: Sold as a small child to a slaver, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Fighting, Logical. Bonds: Rich, Adventurer, Mentor. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Trym Branson, Male Human Ranger 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 9 (-1)14 (+2)
Skills Deception +5, Insight +2
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Shirley, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His brown hair is knotted and matted. His eyes are a pleasant gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Unemployed. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease, Impulsive. Bonds: Rich, Job, Nature. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Shirley, Male Human Commoner 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 90 pp. Obsidian (12 gp). Sard (80 gp).


Social Check DCs


Dean Trollope, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his sai. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: When he was but 3 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Immigrant, Attractive, Adventurer. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Dean Trollope, Male Human Wizard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)18 (+4) 16 (+3)8 (-1)
Skills Animal Handling +5, Arcana +6
Senses Passive Perception 13
Languages Common, Elven, Aquan, Orc, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 200 gp. Deep blue spinel (1200 gp). Smoky quartz (80 gp). Moss agate (7 gp). 1 Minor magic item.


Social Check DCs


Hugh Wellington, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. His white hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is currently in port desperately looking for someone to get him out; and wishes to resurrect an old love

Ideals: Logical. Flaws: Mundane. Bonds: Guardian, In love, Slave. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Hugh Wellington, Male Human Sorcerer 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)8 (-1) 7 (-2)8 (-1)
Skills Acrobatics +0, History +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Magnifying glass.


Social Check DCs


Manfred Ramsay, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a blue armored body suit, with a simple white line shooting up and back down, marred by chocolates. His long white hair is drawn into a two foot long braid. His eyes are violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Manfred was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Ramsay, Male Human Barbarian 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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