Kassoon
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Advanced [show]


Solomon Budd, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear brown clothing when he does not wear armor. His hair is silver and very short. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Solomon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better kind of golem.

Motivation: A strong sense of loyalty to Human people; and meet up once more with his childhood friend

Flaws: Sensitive, Racist. Bonds: Military, Rich, Adventurer. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Solomon Budd, Male Human Rogue 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)10 (+0) 6 (-2)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp. Rose (80 gp). Red-brown spinel (160 gp). 4 Tanglefoot bags. 2 Smokesticks. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Gomory Jacobs, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy pastel suit. His black hair is kept up in a ponytail inside a wide-brimmed hat. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the north to a Gardener, Gomory learned a great deal about his mother's area of expertise. He worked as a nervous Gardener and found it very stressful. During his travels, Gomory and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gomory discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gomory fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To be a Mercenary again; and expand his business

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Gomory Jacobs, Male Human Sorcerer 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 300 gp. 1 Superior lock. 1 Small steel mirror. 1 Masterwork Thieves’ tools.


Social Check DCs


Gerard Stratford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He has several tiny aquamarine earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gerard hails from a village terrorized by dire rats. When Gerard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Military. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Stratford, Male Human Monk 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Heward Colby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears a black collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his black hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Heward will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants.

Ideals: Extrovert, Impeccable. Bonds: Attractive, Religious, Enemies. Occupation: Soapmaker

Voice: Hissing voice

Attributes [hide]

Heward Colby, Male Human Rogue 9
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial, Orc, Aquan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Vance, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries longbows. He keeps his white hair in a flapper bob. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves music and to teach people music more than just about anything. He believes the world needs to unite to get rid of brigands once and for all.

History: Frederick was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Artistic, Persistence. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Frederick Vance, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 3 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 5 (-3)11 (+0) 15 (+2)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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