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Advanced [show]


Bertram Hayden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear violet clothing when he does not wear armor. He wears his black hair down. His eyes, though not visible through his cowl, are brown.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature, Family. Occupation: Server

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Hayden, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp.


Social Check DCs


Dean Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat, and he perpetually has his whip ready. He keeps his chestnut hair in a flapper bob. This brown eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Dean will drive conversation. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Extrovert. Flaws: Addict. Bonds: Rich. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dean Cromwell, Male Human Aristocrat 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 20000 sp. Rose (20 gp). Rock crystal (20 gp). Red garnet (50 gp).


Social Check DCs


Norman Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with brown stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair, while still mostly white, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Norman Adley, Male Human Aristocrat 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills History +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Diggory Cromwell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He usually wears his pastel robe and has his shield always slung over his shoulder. He sports a long chestnut beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is a Yochlol in disguise. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Disease, Shy. Bonds: Slave, Adventurer. Occupation: Laborer

Voice: Smoker's lung

Attributes [hide]

Diggory Cromwell, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)7 (-2) 11 (+0)7 (-2)
Skills Insight +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. Sardonyx (80 gp). Chrysoberyl (90 gp). Peridot (80 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Milton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tattered old clothes. His brown hair is drawn into a tight pony tail with a rose scrunchie. His gray eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: He got into the Tanner business at a young age. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Ugly, Insane, Disease. Bonds: Job. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Manfred Milton, Male Human Warlock 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Performance +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 70 pp.


Social Check DCs

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