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NPC Generator

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Advanced [show]


Gerard Reed, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long golden beard with little hanging trinkets. His hazel eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Military, Adventurer. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Gerard Reed, Male Human Druid 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)9 (-1) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 14000 cp. Brass mug with jade inlays (600 gp). 1 Healer’s kit.


Social Check DCs


Tim Hastings, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His white hair is slicked back into a classic pompadour. His green eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Mortician, who enjoyed hunting, Tim was taken on many hunting expeditions. He worked as a nervous Sellsword and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Tim Hastings, Male Human Rogue 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10 pp.


Social Check DCs


Miles Easton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears just a green suit. Beneath his clothing is a huge mess of scar tissue. His moppish black hair is in a traditional bowl cut. His skin is flawless and his green eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Passionate, Entrepeneur. Bonds: Slave, Attractive, Military. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Miles Easton, Male Human Monk 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 16 (+3)17 (+3) 10 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 27000 sp. Hematite (5 gp). 1 Minor magic item.


Social Check DCs


Kyle Brixton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His hair is cut close to his head. His gray eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has money and likes to spend it

Ideals: Logical, Philantrophist. Bonds: Rich, Job, Adventurer. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Kyle Brixton, Male Human Bard 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)7 (-2) 13 (+1)16 (+3)
Skills Religion +1, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90000 cp. Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Darby, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Bowyer does. He is muscular with a powerful set of arms. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Bowyer.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Ideals: Justice. Flaws: Shy. Bonds: Job, Rich, Family. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Darby, Male Human Sorcerer 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. 1 Masterwork studded leather. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs

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