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NPC Generator

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Advanced [show]


Ralf Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a black low-cut shirt, and a feathered hat upon his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Addict. Bonds: Attractive, Religious, Job, Rich. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Ralf Emsworth, Male Human Aristocrat 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Drogo Stansfield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His hair, while still mostly auburn, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Gifted. Bonds: Attractive, Family, Military. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Drogo Stansfield, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Hunter Hamilton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is renowned for his bright yellow suits and hats, marred by teas. His auburn hair is heavily combed to the right. His fierce brown eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted divine powers by his dying brother.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Philantrophist, Gifted. Flaws: Ugly, Insane, Mundane. Bonds: Slave. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Hunter Hamilton, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Tim Axton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Cynical, Hedonist. Bonds: Poor. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Tim Axton, Male Human Cleric 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)14 (+2) 9 (-1)9 (-1)
Skills Athletics +6, Performance +2
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple brown line shooting up and back down. He is portly but not overly obese. His chestnut hair, when down, is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Robert was born in the north. At a young age he loved to build and create. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Robert's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Robert Lindsay, Male Human Expert 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 18 (+4)14 (+2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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