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NPC Generator

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Advanced [show]


Geoffrey Benson, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs, and is pretty ugly. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are blue and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small mountains village. Like his mother and his brother before him, after school he went straight into learning to become a Layabout. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and expand his business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Nature, Rich. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Geoffrey Benson, Male Human Ranger 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2300 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Wymar Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear green clothing when he does not wear armor. His hair is blonde and curly. His violet eyes are slightly larger than normal.

Personality: Eccentric and domineering, Wymar will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Extrovert, Philantrophist. Flaws: Mundane. Bonds: Religious, Job. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Wymar Merton, Male Human Wizard 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)13 (+1) 7 (-2)6 (-2)
Skills Nature +4, Persuasion +1
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: Just what you see.


Social Check DCs


Richard Clifford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey cloak and cross-gartered white stockings. His silver hair is knotted and matted. He has violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.

History: Born in the west to a Marshal, Richard learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Bonds: Military, Job, Religious. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Richard Clifford, Male Human Barbarian 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Chad Kimberly, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. His blonde hair is slicked back into a classic pompadour. His eyes are hazel and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted psionic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Bonds: Attractive, Immigrant, Family, Nature. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Chad Kimberly, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Frederick Browning, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. He sports a flattop hair cut. He has amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Frederick was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Fighting. Bonds: Poor, Immigrant, Adventurer, Family. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Frederick Browning, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)7 (-2) 16 (+3)13 (+1)
Skills History +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs

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