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Advanced [show]


Charles Elton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a white armored body suit, with a simple blue line shooting up and back down. He has done his best to style his red hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Cartwright, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insane, Shy. Bonds: Poor. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Charles Elton, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Don Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a black shirt with thin tan vertical stripes and black pants. He has a long blonde beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: He was born in a small mountains village. Cursed with a spirit at a very young age, Don has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Addict, Disease. Bonds: Nature, Family. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

Don Cholmondeley, Male Human Druid 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 12 (+1)8 (-1)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Arnold Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His black hair is thinning but still full. His half smiles and amber eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker, Artistic. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Arnold Coombs, Male Human Paladin 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adam Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. His silver hair is cut short with large spiked bangs in the front. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern.

Flaws: Insane. Bonds: Adventurer, Rich, Job. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Adam Willoughby, Male Human Ranger 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)11 (+0) 17 (+3)16 (+3)
Skills Insight +5, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and is wearing a perfectly clean shirt and pair of pants. He keeps his golden hair in a pixie cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also has developed a complete distrust of the Bounty Hunter profession.

History: John was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Assassin soon after.

Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Poor, Job. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

John Kent, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp. 1 Tanglefoot bags. 4 Alchemist’s fire. 1 Everburning torch.


Social Check DCs

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