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Raymond Kendall, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and tends to wear a large brown jacket. His right hand appears badly burned and disfigured. His silver hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Humans. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Pacifist, Impeccable. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Actor

Voice: French accent

Attributes [hide]

Raymond Kendall, Male Human Rogue 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)14 (+2) 10 (+0)9 (-1)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Randal Royal, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. His blonde hair is styled in orderly dreadlocks. His eyes are likewise green.

Personality: He dislikes all the random violence that takes place in the east. He is a great chef.

History: Randal was born in the east. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Ideals: Pacifist, Gifted, Persistence. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Randal Royal, Male Human Fighter 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 100 pp. Golden yellow topaz (1400 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Kendal, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His eyes are a pleasant blue.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Butcher, who enjoyed hunting, Ralf was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Nature, Family. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Ralf Kendal, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1700 sp. Blue sapphire (700 gp). Lapis lazuli (7 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Hunter York, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with violet colored cloaks and clothing. He has styled his blonde hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is a Hag in disguise. Cursed with lycanthropy at a very young age, Hunter has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic, Hedonist, Disease. Bonds: Adventurer. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Hunter York, Male Human Rogue 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)17 (+3) 11 (+0)15 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 sp. Fire opal (600 gp).


Social Check DCs


Wymar Livingstone, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he tends to wear a large grey jacket. His blonde hair is styled in orderly dreadlocks. His eyes are a pleasant amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety

Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Immigrant, Nature. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Livingstone, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 11 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Brown-green garnet (100 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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